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Quest System for Roblox

A lightweight, modular and server-authoritative quest framework for Roblox games.

Create and manage quests entirely through configuration, without having to build the quest logic from scratch.

Features

  • ๐ŸŽฏ Multiple objectives per quest
  • ๐Ÿ“Š Automatic progress tracking
  • ๐Ÿ”— Quest chains
  • ๐Ÿ”„ Repeatable quests
  • ๐Ÿ“… Daily and weekly quests
  • ๐ŸŽ Multiple rewards
  • ๐Ÿ”’ Server-side validation
  • ๐Ÿงฉ Custom objective types
  • ๐Ÿ† Custom reward types
  • โš™๏ธ Custom requirements
  • ๐Ÿ“ก Events for UI integration
  • ๐Ÿ›ก๏ธ Anti-duplication reward protection
  • ๐Ÿ“ฆ Modular architecture
  • ๐Ÿš€ Designed to work with different types of Roblox games

No UI included

This is a logic-only framework.

No GUI, ScreenGui, buttons, or visual assets are included, allowing you to create your own interface and integrate it with your game's design.

Example

QuestService:StartQuest(player, "SlimeHunter")  QuestService:AddProgress(     player,     "SlimeHunter",     "KillSlimes",     1 )  local progress = QuestService:GetProgress(     player,     "SlimeHunter" ) 

Quests are defined through configuration, making the system easy to customize and reuse across different projects.

Built for developers

The framework is designed to be:

  • Modular
  • Reusable
  • Server-authoritative
  • Easy to integrate
  • Easy to extend
  • Independent from UI

You can connect it to your own Inventory, Currency, XP, Rebirth, Pet or Data systems.

Free to use. Donations are appreciated and help support the development of more reusable Roblox systems.

Published 11 days ago
StatusReleased
CategoryAssets
AuthorElabsurdo1234
Tags3D, free, lua, quests, roblox
Average sessionA few seconds
LanguagesEnglish
AI DisclosureAI Assisted, Code

Download

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Click download now to get access to the following files:

QuestSystem.zip 24 kB

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